...about sins of omission there is one particularly painful lack of beauty,
Namely, it isn't as though it had been a riotous red letter day or night every time you neglected to do your duty;
You didn't get a wicked forbidden thrill
Every time you let a policy lapse or forgot to pay a bill;
You didn't slap the lads in the tavern on the back and loudly cry Whee,
Let's all fail to write just one more letter before we go home, and this round of unwritten letters is on me.
(From
Portrait of the Artist as a Prematurely Old Man by Ogden Nash)
The frenzied finish to
inFamous has subsided and I've just finished up a week of vacation. A large part of the week was spent atoning for sins of omission: visiting the dentist, renewing my driver's license, returning clothes to stores, mopping floors, and so forth. I have been reading and thinking, too, though, and finally put fingers to keyboard in the last couple of days.
The earpiece is one of videogames' hoariest clichés. Generally there's a sexy-voiced female operative on the other end dispensing instruction, exposition, and exhortation.
Infamous has it;
Sly Cooper has it in nerdy-turtle form. In
Psi Ops we mixed things up by using telepathy (can't tell you how many times I had to listen to what's-her-name say “I'm speaking to you in your mind, via
telepathy”), but generally it's assumed to be some sort of magic radio that never fails unless the story requires it. Anyone who has used a cell phone knows this is a major simplification.
One of my childhood memories is of listening to amateur radio in the HF band. Radios in this band use
single-sideband amplitude modulation because of its efficient use of both power and bandwidth. As you tune across a signal with an SSB radio you get some really interesting effects on the voice. Here's an example of a sexy-voiced
female spy transmitting her report as a series of spoken numbers: